-Added specific character sound cues (They now growl their name)
-Added Heartbeat Sound when either Bonnie or Springtrap is really close.
-Changed volumes of different channels.
-Lowered the difficulty by giving the player more time.
-Fixed a bug, where it was possible, that Bonnie could attack the player, if he was hiding from Springtrap.
Next up
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
"Our work is never over" they said.
The whole squad is here!
Interested? Follow me!
The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve
One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!
My D&D art for my family so far (WIP if you couldn't tell)
Levels' maps.
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.










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