-Added specific character sound cues (They now growl their name)
-Added Heartbeat Sound when either Bonnie or Springtrap is really close.
-Changed volumes of different channels.
-Lowered the difficulty by giving the player more time.
-Fixed a bug, where it was possible, that Bonnie could attack the player, if he was hiding from Springtrap.
Next up
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
A house I've built a while ago. :)
It nicely separates the snowy biome from the grassy one.
It's built with painted Ebonstone.
I worked so hard to get all four of them to the end safely, but then...
Explosive domino effect
Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!
(Btw, sorry for the double post! I'll try to post less)
A sneak peek at the new OST, can you guess what this song will be used for? 🤔
Got some fun collectibles in our game, Path of Kami!
Respect (Only TLOZ Players Will Understand)
Distrust - HUMERUS (with dirty shade) Papyrus isn`t small. It's possible that I didn't draw him well, but he crouched down and bent towards us. I'm still bad at moments like this










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