Game
Her Nightmares: Zero
7 years ago

v.2.0.3.2 - Minor bug fixes

It’s easier to just be there.




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Been making eyes today

You think you're on the right track, but you really aren't.

That's the kinda stuff i'm working on right now.

I was bored and started working on a Hollow Knight engine, a scuffed one.

I used some Castlevania assets because I don't like working with just "hit boxes"

I guess this is just a varient of my other metroidvania movement engine thingy.

Tiffany will give the player hints.

I want each character to have their own unique dialogue option.

What would be cool for other characters to have instead of giving the player a Hint?

If you have any ideas I'd love to hear them in the comments

". . ."

"Who is that?"

First interaction with Jejune

When failing a D20 you'll lose 1 friend point with the character.

And if you roll a perfect 20 you will get 2 points instead of 1.

I've also updated the buttons to match the NPC Interaction buttons.

Working on the "password system"

Just like the old version of the game & the other Her Nightmares game, passwords are always 4 letters/numbers/symbols long.

If you see something that contains 4 letters etc, try it out, it might do something. ;)

Adding some trophies.

After I'm done with the trophies, I have a few more things I want to add before the game is ready for release :)

falling.