Next up
New woodchips texture, mushroom texture, wave system and showing off the equipment system.
New hatchet model with improved animations
v0.0.9 Changelog 2:
- Human model rigged and animated
- Can now forage and eat mushrooms
- Can now easily switch between equipped items
- Removed textures on buildings
- Axe attack animation
- AI animations
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
So
i may or may not make an full art of some person or i may just leave this like that-
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
Explosive domino effect
Path of Kami, running around the shrine area
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM
A sneak peek at the new OST, can you guess what this song will be used for? 🤔











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