Next up
New woodchips texture, mushroom texture, wave system and showing off the equipment system.
New hatchet model with improved animations
v0.0.9 Changelog 2:
- Human model rigged and animated
- Can now forage and eat mushrooms
- Can now easily switch between equipped items
- Removed textures on buildings
- Axe attack animation
- AI animations
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
I-Buki
Mio-Da!
Ibuki Mioda!
Finished work on the emotions of a new character for the tank universe
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
A house I've built a while ago. :)
It nicely separates the snowy biome from the grassy one.
It's built with painted Ebonstone.
Showing off player 2 😎
What do you think?











0 comments