Added a save file so you don't just play any night whenever.
Fixed the nights so there's actually a bit of a challenge. You don't just click the doors to send them off. The shadow animatronics actually attack rather then do nothing.
Added night intros.
Next up
Well, just to let you know the game's not anywhere near complete. Just an April fools joke sorry.
Menu is complete.
Uh, Oh! They're going to turn the power off!
Btw, I'm finished with the assets so I just need a couple days to program and test the game and it'll be released.
The game is finished. Starting from this game onward I'll make sure they improve a lot each game rather then just a little. Before I make the release public I'm gonna play it a little to make sure it's not full of bugs. Also this game has Custom night.
So games being released right now. There's no custom night but I'll probably add that when I update this game along with any possible bugs.
In case you don't know, The game page for Five Nights at SMG4's 5 is up! Go check it out! V
art comission.
Fan art for Foolish I'm feeling kinda better so I drew this
Path of Kami: The Evolution of the Lore
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
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