Next up
I'm working on something small but interesting on GDevelop rn, a desktop pet (probably one of the first ones ever made with the engine) that's an isopod! (or pillbug/rolly polly).
Sorry for the lack of posts, hopefully I start posting on here more soon.
Feeding dead leaves to and petting my GDevelop desktop isopod/pillbug/roly poly pet! (The leaf gets more skeletonized with each bite!)
So I added text that shows you the amount of score you got from an action that gives you score
All the variants/skins you can choose from that I plan on adding to my GDevelop desktop isopod/pillbug/roly poly pet based on real species/morphs! ("Common", "Zebra", "Rubber Ducky", "Yellow Spotted", "Amber", and "Marbelized")
ITS RELEASED!!! Check out my entry for the Opera GX Game Jam! I'm happy with it, though I'll be doing some small updates to it. Good luck to the other participants!
#gamejam #Opera #OperaGX #GameMakerStudio2 #UFO #GameMaker #OperaGXgamejam #retro #score
Here's a prototype for a game that I'm testing right now. I'm planning on having the player collect points and avoid obstacles with these controls (controls that were inspired a bit by Nitrome's Skywire).
Check out my newest game:
Egg (pretend its like a single egg taken out of the pouch) hatching into a baby (also called a manca (plural mancae)) isopod/pillbug/roly poly!
I'm planning the desktop pet to start after choosing a skin and waiting a few minutes for it to grow up.
Sorry for not making many more devlog posts for this, but after a few more minor additions (including 2 new skins) the first desktop pet made with GDevelop is finally done!
Also check out Desktop Isopod on itch too: https://deepysingh800-games.itch.io/desktop-isopod
Recently made official art for the last Grubby Glass Grub character without one, the Bombshell! (Also included a screenshot this time)










0 comments