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Egg (pretend its like a single egg taken out of the pouch) hatching into a baby (also called a manca (plural mancae)) isopod/pillbug/roly poly!
I'm planning the desktop pet to start after choosing a skin and waiting a few minutes for it to grow up.
All the variants/skins you can choose from that I plan on adding to my GDevelop desktop isopod/pillbug/roly poly pet based on real species/morphs! ("Common", "Zebra", "Rubber Ducky", "Yellow Spotted", "Amber", and "Marbelized")
So I fully released my entry for the Opera GX game jam yesterday so please check it out! Sure, I still need to add some stuff to the game's gamejolt page but the playable game itself is complete! Feedback is greatly appreciated!
Here's a prototype for a game that I'm testing right now. I'm planning on having the player collect points and avoid obstacles with these controls (controls that were inspired a bit by Nitrome's Skywire).
Check out my newest game:
Finally got around to doing the official art for the Discarb characters in my game Grubby Glass Grubs! (Also did a bonus amulet thingy too)
Feeding dead leaves to and petting my GDevelop desktop isopod/pillbug/roly poly pet! (The leaf gets more skeletonized with each bite!)
Recently made official art for the last Grubby Glass Grub character without one, the Bombshell! (Also included a screenshot this time)
So I added text that shows you the amount of score you got from an action that gives you score
Added the ability to hydrate your desktop isopod/pillbug/roly poly pet with a mister and made it so they can climb up to the top of the screen every so often and chill upside-down!
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