Game
Nandro - Death Stealer
10 years ago

V0.3.0


Just over halfway into the Gameboy-Jam now and things are progressing nicely. Last night we had to make some changes to the new Enemy-AI and weapon-attacks to help them work properly (The AI would simply give up on catching the player sometimes!).

For today, we’ll be adding the new intro-screen, expanding the Zone1Level1, improving the score-system a little, and adding respawn-enemies for when the player has gone off-screen. Some graphical improvements like background-tiles will be added in as well as a second enemy.

If the coding gets done quickly, I’ll begin enhancing the levels to be a more appropriate size as well.

Stay tuned for more info and more test builds!



0 comments

Loading...

Next up

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Quantum precognition is one of the most powerful cards. End game cards & equipment. Demo/alpha build boss is no match for this deck.

Family band complete!

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

Only true badasses may pass! #conceptart #art #gamedesign

Annie of the stars

Respect (Only TLOZ Players Will Understand)

Among us_into Madness

What Are You Doing In My Swamp!?

Now spruce forest monsters can vomit forest shields, but Brutal Castle will not stop!

#gamedev #pixelart #indie