- increased enemy's rotation speed during combat
- fixed item interaction bug
- game saving & loading function fixed
- new objective complete triggers
- keycard door animation fixed
- hud layout changed
- pet added
- increased enemy's rotation speed during combat
- fixed item interaction bug
- game saving & loading function fixed
- new objective complete triggers
- keycard door animation fixed
- hud layout changed
- pet added
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Chiaki Nanami!
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!
Demonstration of the spells and their effects :)!
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Why walk when you can jump?
Showing off player 2 😎
What do you think?
it happens
Explosive domino effect
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