- increased enemy's rotation speed during combat
- fixed item interaction bug
- game saving & loading function fixed
- new objective complete triggers
- keycard door animation fixed
- hud layout changed
- pet added
- increased enemy's rotation speed during combat
- fixed item interaction bug
- game saving & loading function fixed
- new objective complete triggers
- keycard door animation fixed
- hud layout changed
- pet added
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
brung back my old oc plus a new one
...they don`t have names yet tho
Our menu, gathered a huge feedback and positive comments among foreign audience, what you say? Game Steam: https://store.steampowered.com/app/1543090/LiBER/
Path of Kami, running around the shrine area
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM
I thought I would do a quick show and tell, with a 2 min video of the start of the game and some of the game elements, after many many months it is really starting to come together, time to start networking https://gamejolt.com/games/Dungeon_fable/490669
Added new character illustrations!
#gamedev #screenshotsaturday #madewithunity #unity3d #indiedev #screenshotsunday #rpg #rpgs #jrpg #indiegame #indiegames #steam #gamejolt #dracula #art #digitalart #illustration #unity #sgb #gamedevelopment
Fun game fact!
Chompy has 300 teeth in total!
This is one of my fav drawings yet (≧▽≦)/
Blu's journey begins TOMORROW at 3PM CET on @Kickstarter
, and the @Gamejolt
demo comes with it! Grab your shield and ready your fists. http://blu-game.com/kickstarter
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