Game
Glitchtale Season 2 (RE-ALPHA)
7 years ago

v0.3.1.0 UPDATE


  • added 3 new rooms

  • modified 2 rooms

  • greatly improved conditions for interaction

  • greatly improved player view

    • GUI is now completely independent of player view

    • completely fixed slight shifting background/GUI bug

    • modified position of slow motion indicator to the lower-right

    • slightly modified position of manual SAVE/LOAD indicator

  • added capability in-game to shake in overworld

  • added interactions for objects

  • added green SOUL mode

  • revised the Developer Notice in the startup of the game

  • added Collinator27 in the Credits (he’s the one helping me with the code btw)

  • slightly improved collision

  • fixed collision bug with special “slope” objects

  • lighter shading of the player sprite in the Mt. Ebott cliff rooms

  • slightly tweaked forest background

  • slightly tweaked overworld textbox text position to match UNDERTALE’s

  • fixed bug related to damage despite missed attack

  • fixed bug related to UI navigation when pressing up or down keys for targeting enemies

  • disabled murder toggle when muting is intended



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