added 3 new rooms
modified 2 rooms
greatly improved conditions for interaction
greatly improved player view
GUI is now completely independent of player view
completely fixed slight shifting background/GUI bug
modified position of slow motion indicator to the lower-right
slightly modified position of manual SAVE/LOAD indicator
added capability in-game to shake in overworld
added interactions for objects
added green SOUL mode
revised the Developer Notice in the startup of the game
added Collinator27 in the Credits (he’s the one helping me with the code btw)
slightly improved collision
fixed collision bug with special “slope” objects
lighter shading of the player sprite in the Mt. Ebott cliff rooms
slightly tweaked forest background
slightly tweaked overworld textbox text position to match UNDERTALE’s
fixed bug related to damage despite missed attack
fixed bug related to UI navigation when pressing up or down keys for targeting enemies
disabled murder toggle when muting is intended
Next up
art comission.
We are under attack!
Quantum precognition is one of the most powerful cards. End game cards & equipment. Demo/alpha build boss is no match for this deck.
What you all think
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
Levels' maps.
Alone Together....
Szayel Aporro Granz - Bleach
it happens
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