Next up
V0.4.0
-New Handling
-Track Details
-Currency System
-New Car (Vistina R4)
-2 New Body Kits For The Synic EKI
-Changed A.I. Behavior (Experimental)
-New Car Shader
Join my Discord server to stay up to date.
V0.5.0
-Updated Mechanics
-Save/Load System (Beta)
-Aqua Highway is entirely remodeled
-Added shading to the maps
-New Car: Eclipse T6
-Updated A.I.
-Nitro pads are un-scrapped with a different role
V0.6.0
-New Location: Octane Peaks (Beta)
-1 New bodykit for the Eclipse T6
-Units and camera options
-Re-baked shaders on Aqua Highway
-Fixed reverse gear glitch
V0.2.0 is nearly done but not near enough.
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
Just a Pico sprite
Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^
So here's the first of the zodiac signs i will make for the next weeks.
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Spaaaace~
These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)
Drawn in Piskel using my mouse. Whaddya think?












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