< NEW LEVELS/THE MAIN POINT FOR THIS UPDATE >
• New levels have been added! Here they are, listed below in order!
Cobalt Plateau: An iconic location on Piggy Island. Play as anyone!
Seagle's Ship: The main base of the Eagle Pirates, where a storm has brewed! In this level, you play as Bomb and have a rematch against Seagle! You unlock Bomb afterwards!
Pirate Docks: The Pirate Eagles have taken over the cove! Play as anyone, but Bomb is recommended for no reason...!
Pirate Cove: Where the scallywags' town ends at the Bamboo Woods' border. At the 3rd wave, you'll encounter Seagle's First Mate, Deagle! Play as anyone!
Bamboo Woods: It's a nice, peaceful night, with fireflies galore. Well, it would be peaceful if it weren't for those ding dang Rogues gone rogue by the powers of Hamdulf! Play as anyone.
Mountain Entrance: Where the lush woods turn into snow and freezing frost... play as anyone, you know the drill.
< A NEW PLAYABLE CHARACTER? >
• Well, sorta. He was playable prior to v0.7, but now he can venture outside of his ship. It's Bomb! And he's gained a pirate hat, and dashes into the opponent to deal an explosive blow for his new Rage skill!
• His stats are below!
HP: 8 (Like everyone else.)
DPA: 1-2
HPA: 1
RAGE: 8
ABILITY: TANK: Bomb can only take 1 DMG from enemies. Especially seen when fighting against Knights.
< THE NEW MEMBERS OF THE MANIC MINIONS >
• Yes! That's right! New manic minions! Meet the Knight, and the Rogues!
< THE KNIGHT >
• The Knight of the WizEagle faction, unlike the Pig Knight, doesn't sport a cool looking goatee. But also unlike him, he doesn't look cocky, well, we think, as we can't really see their face when that helmet's blocking it!
• Here's his stats!
HP: 8
DPA: 2-3 (1 If playing as Bomb)
HPA: 1
ABILITY: IRONCLAD: A 50% chance to negotate any recieved damage, which is very bad for the flock. Can't be triggered by Prince Porky.
< THE ROGUE(S) >
• They're currently just reskins of the standard Eagles, but that'll change in a future update.
• Stats.
HP: 8
DPA: 1-2
HPA: 1
ABILITY: N/A
< NEW CUTSCENES AND STORY STUFF >
• Bomb no longer dies in the level, "Bomb's Ship." Why? Simple: this is a kids game, and someone'll probably get attached to Bomb, only to realise they die. But now he doesn't...! *sighes* If only some sorta death thing could happen... (Totally not foreshadowing [he is] NO I'M NOT!)
• And the new cutscenes? Yeah, I'm not sure anyone really cares about new cutscenes, but hey, at least they keep the story going!
< BALANCE CHANGES >
• Starting with the playable characters and ending with the enemies.
< PLAYABLE CHARACTERS >
RED
Still no changes...! :D
CHUCK
No changes either...?
PRINCE PORKY
DPA: changed from 2 to 3
HPA: changed from 2 to 3; also still 1 DPH.
HIDDEN ABILITY (NEW): Can't trigger Ironclad.
< ENEMIES (SPECIFICALLY BOSSES) >
CAPTAIN SEAGLE
Leeching Ability removed. (Leeching is, at least in this game, healing the attacker when they attack.)
DPA: changed from 2-3 to 1-2.
GHOST HOG (NOW HOWLER)
Name changed from Ghost Hog to Howler.
DPA: changed from 2-3 to 1-2... I think?
< MISC. STUFF >
• Ambience has been added! :D
• Arena is becoming it's own stand-alone game! :|
• A popup occurs telling you that you unlocked Bomb after clearing the level, "Seagle's Ship."
• Level "The Battle of New Pork" has been changed to now be called, "New Pork City." Don't worry, The Battle of New Pork is still a canon event!
• In the 3rd wave of level "New Pork City," you encounter your first (and currently only) Knight.
• Multiple new sounds added, such as voices for the Pirate Eagles, lightning sounds for Chuck's attack, and more!
• The intro cutscene for level "Bomb's Ship" is currently missing, as it's still under pig-struction!
• Dungeon "The Bacon Catacombs" is no longer 'THE' Bacon Catacombs, it's now just "Bacon Catacombs."
• The Pre-Battle UI has been updated!
• And that's about it. I mean, it's totally not like the Blues or more expressive characters will be added in a future update! Totally not!
• Anyways, until nest time!
0 comments