Game
FTD
5 years ago

V1.0.10 Is a preview build allowing you to build everything once doing the campaign mission as you have loads of money.




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v1.0.17 Skills now removed from early levels, early optimization implemented. Levels 4 and 5 included. Shielding monsters mechanic in game but not in early levels. Starting Gold now reflects economy in normal gameplay. Comment and Enjoy.

Coming next, display of damage to monsters will now show amount as a floating value above the monster. Updates to backend in Character sheet, also changes to UI for display of buffs/debuffs of weapons and armour.

Path of Kami: The Evolution of the Lore

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

Finished work on the emotions of a new character for the tank universe

Rockin the Guitar, an Axe like Guitar I made for my Uni project

Made my first ever animation.

not the greatest house, but it's a house! :D

OK, this starts to be too tricky puzzle already :D

#platformer #indiegame #puzzle

Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.