Game
Five Nights at Gumball's:DRAWING EDITION (Revamp)
2 months ago

v1.0.4 ("Comeback Series" Patch)


  • There is now a perspective shader on all the Nights, including the Power Outage sequence.

  • Game Icon has been updated.

  • Some of the text graphics have been redone and/or edited.

  • (The reason I removed this cutscene is because I'm updating the lore for the FNAG:DE series. So, therefore, this cutscene is no longer canon) Removed the cutscene wherein Gumtrap gave life to Darwin.

  • Speaking of the cutscenes, I updated the End Animations for Cutscene 1 (the one with Phantom Gumball) and Cutscene 4 3 (the one wherein Gumtrap stares at the camera).

  • Gumball now has 2 twitching animations in the Main Menu.

  • The calls on Nights 1, 3 and 4 have been edited. (The reason I did that is because I'm updating the lore for the FNAG:DE series.)

  • The "To be continued" part of the Night 7 ending has been edited.

  • The call on Night 6 has been redone.

  • You can now deal with Phantom Gumball on Night 6 (To deal with him, put up the monitor when he appears in your office).

  • Edited the opening cutscene background.

  • Changed some things involving the Gumtrap suit's movement in the Opening Cutscene.

  • Added an additional blood effect in the Opening Cutscene.

  • The intro music in the title card part of the opening cutscene, Gumball's music box when he's faraway on Night 3 onwards and the music in the Night 7 ending have been edited.

  • Positions of some of the Night UI and two parts of the camera layout have been changed.



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