Game
Lasting
13 years ago

v1.04


Small post because small update.

Theoretically, the void (this is the blurry black space outside the game map) is now inaccessible. However, I can’t be sure, so let me know if it happens to you. This is/was a problem that is/was caused by the random generation engine, and therefore testing for it is very difficult because it is, as I said, random.

I’m sorry I haven’t been paying this game more attention, I’ve just been very busy with other things lately. I really appreciate that people are still playing it and talking about it. (And the videos. I love the videos.)



1 comment

Loading...

Next up

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

Update 2.627

New challenges & new effects!

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Terraria

brung back my old oc plus a new one

...they don`t have names yet tho

Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart

Path of Kami, running around the shrine area

OK, this starts to be too tricky puzzle already :D

#platformer #indiegame #puzzle