Game
FNATI, But Dumb!
2 years ago

v1.2.3 Release:

Guys you are not ready for this (if you are not ready, don't open the article)


The Camera Static has been changed:

  • Camera static now lasts 0.1s when switching cameras.

  • Camera static now lasts 0.2s when a character moves.

Disembodied Changes:

  • Aggressive and Silent Mode buffs have been swapped (Disembodied will still leave instantly after shutting off the 2nd camera while playing on Aggressive and Silent mode).

  • Can no longer spawn while you are standing still.

Oswald:

  • Aggressive buff nerfed by 20%.

Mascot Photo-Negative Mickey :

  • Mascot Photo-Negative Mickey's mouse flick progress decreases 2.5x slower when not flicking your mouse.


Thanks to @SpawnRusher for suggesting these changes, I like it. Anyway, sorry to keep making gameplay changes, but I hope this is the final one, now I can say this project is already finished and now you should follow The Springlock: Aftermath because it's the next peak.

2
2
1


5 comments

Loading...

Next up

Oblitus Casa, But Cringe!

THE SILENT MODE UPDATE IS OUT NOW!

[Full changelog in the article]

My huge congratulations to tizio for being the first to beat the insane Silent Suicide Mouse! This is an important achievement, so go watch his video!

https://youtu.be/OPi_DC5R2S0?si=M5yN7lWqEi8m2asm

FNATI, But Dumb! and The Springlock: Aftermath are now on itch.io!

[links below]

fix

This may be obvious, but if not, a good way to create AI for your FNaF-like characters is to create different behaviour scripts and combine them to make a complete, functional character. Think modular.

Loop! is also on itch.io now!

📎 - https://zcesarrr.itch.io/loop

We're barack

Guess my upcoming fangame by looking at the main gameplay scene hierarchy!

For the final trick, I converted my old Bluesky account into my new blog profile.

Follow me there to receive the latest updates on my games, like I usually do here!

📎 - https://bsky.app/profile/cesarz.bsky.social