Night 3 Added
??? Added
Character AI slightly reworked
Character speed increased on all nights
Added ability to stall Foxy and ??? by watching them on the cameras
Foxy run audio removed
Foxy now takes an extra second to reach the door
Camera interrupt static reworked
Fixed Foxy jumpscaring player while already being jumpscared by another character
Updated camera button visuals
Updated positions of camera buttons
Updated night transition screen
Updated main menu theme (again)
Fixed Main Stage camera bugging when under a certain circumstance
Fixed door control sprites not displaying the "powerout" versions during powerout
Foxy now waits to run on her 3rd phase instead of her 4th if Bonnie is in the hall
Added door sounds for characters
Next up
What could this be?
Watch the vents!
Don't get sprung!
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
A Shiny Mega Gengar 🌟 For @ManutkArt 's #ThreeColorsChallenge!
Regular exercise is key for healthy wings.
Try it out!
Regional Bulbasaur. #Pokemon
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