-Fixed the “When Shadow Gumball is out of Camera 2,Springed-Bunny and Toy Gumball are on the stage” issue in Night6 (Thanks DraftFlounder46 for noticing that)
-Lowered The Speed in The Character Animations when you hover on Custom Night in the main menu
-Added an exit button to the Custom Night screen (NOW YOU CAN EXIT THE CUSTOM NIGHT MENU AT ANY TIME IF YOU DON’T WANNA DO ANY OF THE MODES LABELED)
So,Night6 had 3 Issues,it was because i was lazy on fixing them,and i was rushing to get the game itself done.
And DraftFlounder46,i know the 4 Character Animations in the Custom Night section in the main menu features them going nuts,but,i was crazy with speed and paths,silly me! :) Well,i better hope this helps. If you wanna give any of the custom night modes labeled in the game a try,then,try one of them out,make a video,then,upload it to YouTube so i can see it.
It’s hard to make a game with 12 Characters,the A.I was buggy,i know. But,i’ll leave it as it is because i’m not in the mood to fix the A.I,since i’m so lazy. Well,thanks to the testers for everything you gave me since the alpha test,and the demo,and all that. I’ll upload the v1.3 build shortly. See ya soon with the build! ;)
And oh,if you wanna know about FNAG Drawing V2,then,check out the gamejolt page. Here’s a link to the page if you don’t know how to get to it :
(LINK REMOVED BECAUSE THE GAME’S CANCELLED)
This is LEGO101 signing off,bye!
(EDIT:V2 of FNAG1 Drawing is cancelled,V3 coming soon)
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