Game
Team SARA: a RWBY side-story
6 years ago

v1.7.11 - Save bug and more options

Because while everybody is stuck at home seems like a good time to update...even if it is just a few tiny details.

A few scenes added from the endgame optionals as regular optionals...because why not...


Bugs/Minor Changes:

-Bug found by @Jack_borg : Apparently..."Change Save Access: Disable" prevents saving even when you force open the saving menu (instead of just blocking you from opening it in the main menu, like I thought it did).

--To counter this, the Autosave/Save Prompt common event now starts with "Change Save Access: Enable".

--To further counter this, save disabling is now handled by another common event that explicitly states that saving is disabled on that particular map...why I thought everybody would read the detailed devlogs of updates past...IDK...

Rachel's Breakdown:

-"Sober Rachel" option added to normal playthroughs (endgame version has different final scene).

-"After orgy" scene added where it logically goes as an optional scene.

-The extended scene of Sarah getting a call from Blake is now optional rather than endgame only (with significant variation depending on Rachel getting drunk/staying sober).



0 comments

Loading...

Next up

art comission.

🍒Did you like the game? A demo is available for free on Steam.

✌️ Thanks for playing IndieGameiacs!

⚙️ Free Demo: http://bit.ly/UniDuni

📺 Full Video: https://youtu.be/5qEbVXg7GaQ

#steam #uniduni #clops #screenshotsaturday

Protege el conocimiento, salva la historia. Guardian of Lore es un platformer 2D en el que debes luchar para mantener viva la memoria de la mitología latinoamericana. El juego llegará a Steam el 18 de mayo: https://steam.pm/app/1211740 #ScreenshotSaturday

What you all think

I-Buki

Mio-Da!

Ibuki Mioda!

"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)

Very ambitious construction going on in Planet Zoo on Plays today. We're tryin'. LIVE: www.twitch.tv/dreamhackplays

Regional Bulbasaur. #Pokemon

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM