
Next up
updated the map to show the vents
did i design and model an actual practical springlock mechanism that would allow for a human to fit inside and also support the animatronic's structure? yes, yes i did.
that looks like it hurt...
modeled up some casette tapes
added a little icon on the map so you can see where you have an alarm activated even if you don't have that camera selected
old (left) vs new (right)
i may still give the updated model some bloody spots and a knife, we'll see...
added some veiny grime to the rabbit as a sort of homage to the OG springtrap design
beginning work on the next major mechanic of the game, which will be very important to a couple of the characters i have yet to program...
"There's so much more to keep track of than I could have possibly imagined..."












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