Game
A Maze Inc.
12 years ago

Vector Man


I have finished determining the trophies. There are 8 categories of trophies, 3 in each category, for a total of 24 unlockable trophies

The trophies in a particular category are variations of their siblings. So that means my art task for right now is to create 8 sets of vector graphics that I can use to build the 24 different trophy graphics from. So far I have 4 out of 8 sets completed. Here’s some of the vectors (keep in mind these are early stage works-in-progress):

5d0c55cef054c.png


0 comments

Loading...

Next up

We are under attack!

Fan art for Foolish I'm feeling kinda better so I drew this

I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳

I want to know - what's your favourite quest reward?

Family band complete!

One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!

Levels' maps.

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

Explosive domino effect

The Authority decided to investigate the Basement and leads to recovering classified documents Fun fact: The building has 928 doors and not 1000 doors. #horror

Hi all, Quick update with a bunch of fixes and changes.

Updated save system, optimisation and screen tear fixes, a new shoutout room and more sounds.

Don't forget to follow the kickstarter going live on the 20th! https://www.kickstarter.com/projects/9fingergames/zapling-bygone

Enjoy!