Game
Zombie Survival Expedition
11 years ago

Version 0.1.0 Alpha being released


Fixed a bug in the Advanced AI that cause enemies to “float” when you are in a hill or any type of situtation that forced them to try to fly. This allows us for models when we can!

Added shops in classic zombies.

Added extended mags in classic zombies

Added HP pickups in classic zombies

Added score

Added gun upgrades (Increase gun damage, range upgrades, extended mags, and more)



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art comission.

We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!

#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday

Werehog transformation process. #sonicunleashed

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

Demonstration of the spells and their effects :)!

Update 2.627

New challenges & new effects!

Shuiro Haname. #Commission

Commission for @ShuHaname

Only true badasses may pass! #conceptart #art #gamedesign

Our menu, gathered a huge feedback and positive comments among foreign audience, what you say? Game Steam: https://store.steampowered.com/app/1543090/LiBER/

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM