Game
The Ultimate Nerd Game
8 years ago

Version 0.1.3 is out


Decided to do one more minor update for 0.1. Version 0.1.3 is now available for download!

Tomorrow after school is when I will begin development of the next major update, 0.2. The biggest goal of this version will be to increase performance with very large circuits.

v0.1.3

  • wire hitboxes now extend vertically for a bit. Makes it easier to delete/rotate them when viewed at shallow angles

  • added new value editable in settings.txt, EnableMainMenuCameraPan. Setting this to false disables the camera movement in the main menu for people who get motion sick from it

  • the game no longer saves when you unpause via the escape key

  • fixed being able to get wires into invalid positions by rotating components

  • fixed being unable to lock rotation on panel switches, panel buttons, and through blotters

  • fixed typo in the input configuration dialog (Rotate Clcokwise -> Rotate Clockwise)

  • fixed me forgetting to update the in-game version number :P

Thank you, everyone, for playing my game and sharing all the cool stuff you’re making! I never expected the game to take off like it has, but I always really really hoped it would :D

If you haven’t already, check out the subreddit​. TUNG has a bustling, tightly-knit community growing over there and I’d love for you to be a part of it!



0 comments

Loading...

Next up

Update 0.2 Release Date Announcement The Ultimate Nerd Game version 0.2 will be released on March 20, 2018. This is an absolutely massive update and I could not be more excited to get it into your hands. Thanks for playing my game, everyone :D

We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!

#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday

I was bored, so... ManutKat.

Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!

Likes appreciated ✌️

#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack

Terraria

I worked so hard to get all four of them to the end safely, but then...

not the greatest house, but it's a house! :D

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

Some Shadow boss fight gameplay 👾

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM