Game
Wizzard Child

16 years ago

Version 0.14 Uploaded!


Hi, i’ve been working on all of your suggestions, i think it still needs more adjustments, but it’s a good point to give it a try. Some of the changes are:

* new feature: sensibility option for camera rotation

* new feature: basic radar for detecting enemies and doors

* new feature: intro scene.

* improvement: better camera collision and response

* improvement: autotarget made too easy to beat the enemies, now autotarget is less accurate, so you should point to the enemy with more attention.

* bug fix: physics on barrels is more reallistic now.

* bug fix: When you are in chat mode and press continue to skip the old convos are still playing… now they stop before playing the next.

* bug fix: When you kill the boss you can be looking away from the boss (not seeing him die). You should make the camera point at the boss. Fixed now.



0 comments

Loading...

Next up

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

So

i may or may not make an full art of some person or i may just leave this like that-

Successful landing

#screenshotsaturday

Path of Kami: The Evolution of the Lore

Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖

https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…

I was bored, so... ManutKat.

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!

A Shiny Mega Gengar 🌟 For @ManutkArt 's #ThreeColorsChallenge!

Update 2.627

New challenges & new effects!