Game
Star Cluster 4X
7 years ago

Version 0.2 uploaded


Bugs fixed. Features added.

Fixed main menu buttons becoming non-responsive at random.

Fixed AI always distributing points in same pattern.

Added AI DIFFICULTY slider to options. It controls amount of AI actions per turn.

Added RANDOMIZE DIFFICULTY checkbox. If set to on, it assigns difficulty levels to AI at random, minimum being 1, maximum being selected AI DIFFICULTY. if set to off, all AI opponents will have player chosen difficulty level.

SOUNDS slider still is not functional.



0 comments

Loading...

Next up

Progress report Day 2. Main menu and basic GUI are taking shape. Core game logic requires proper AI and turn handling. Will be the next step.

We are under attack!

Smile! Here, take some happy pills! โœจ๐Ÿ’Š #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_

"Thanks guys for endless hours of fun." ๐Ÿ‘

(My first fan art. Read the article, please.)

#sonic #mario #photoshop

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!

#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday

Successful landing

#screenshotsaturday

Have a good Boi

Runestones: from concept to in-game model๐Ÿ—ฟ

Shadow The Hedgehog X pixel art