Game
Path of Adventure

6 years ago

Version 0.28.0 brings many small changes and improvement to Path of Adventure.


The main things are:

  • When traveling out of a dungeon, the player can choose between taking the same route or a new one. The new one grants another chance of finding loot and treasure, but the same one might have traps that are already neutralized. For example, you can burn down snake tunnels or spider webs and they won’t bother you anymore when you return to them.

  • Added 5 Rings of Power. Each of these rings is coupled to a character that you will be able to choose at the start of the game. The rings can also be found in dungeons, but they are very rare. The rings are:
    — Ring of Life: Heals the character each day on the path.
    — Ring of Brawn: Each attack has a 25% chance of dealing double damage.
    — Ring of Stealth: Character always attacks in the first round of combat.
    — Ring of Mana: Casting a spell during combat doesn’t end the round.
    — Ring of Wealth: Increases treasure with 5% each day.

  • Improved the start of the game by lowering the chance of bad weapon combo’s. It should now always be possible to pass the first boss, if played well.

Thanks for playing and as always; feedback is welcome!



0 comments

Loading...

Next up

Did you know that today is #InternationalJazzDay? 🎷😎

No? 😯 Well, we couldn't pass up this date!

And what better to celebrate this day than #Pecaminosa #OST? 🎷

Let us know what you think about it and have a great weekend!

The whole squad is here!

Interested? Follow me!

So here's the first of the zodiac signs i will make for the next weeks.

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

A house I've built a while ago. :)

It nicely separates the snowy biome from the grassy one.

It's built with painted Ebonstone.

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?

I worked so hard to get all four of them to the end safely, but then...

I did this on my 3DS ^^ #Kirby

Our menu, gathered a huge feedback and positive comments among foreign audience, what you say? Game Steam: https://store.steampowered.com/app/1543090/LiBER/

Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.