Note: Because this build has been in the back burner for some time, there may be bugs that I have overlooked. Please let me know if you find any so that I may patch them in a future build.
Patch Notes:
Added Wild West.
Buffed Celery Stalker's HP from 900 to 1000.
Reworked 3-9 to be a Conveyor level.
Buffed A.K.E.E recharge from 15 to 10.
1-3 has been reworked to only have one flag.
5-Ω has been completely reworked. The following changes include:
It's length has been shortened from 3 flags to 1 flag, with 11 waves in total.
The ten frontmost Gold Tiles now have Mold Colonies.
The level no longer has Lost Pilots.
3-Δ has been reworked to be be a one-flagger.
Repeater got a new costume.
Bloomerang hitrate has been buffed from 2.85s to 2.7s.
Two sun graves have been removed on Column 6 in 2-3.
2-4 no longer has Imps.
2-10 no longer has Wizards.
2-11 has been completely reworked. The Flower line is now at Column 3 and no longer focuses mostly on Necromancy spawns.
Sunflower got a new costume.
Some of the tutorial text has been altered.
1-4 is now two flags and introduces Sandstorms instead of 1-6.
1-5 has been changed a bit and now includes Sandstorms.
1-6's name has changed from "Minimal Space" to "Liminal Space"
1-6 no longer has a Sandstorm in the final wave.
2-3 is now a one-flagger instead of a two-flagger.
2-8 has been reworked to have Sun graves, as well as be a bit heavier.
2-9 has fewer Grave spawns.
2-6 has fewer Grave spawns.
2-Ω now only allows you to lose 8 plants instead of 10.
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