Game
The Demigod Project
5 years ago

Version 0.6 Uploaded. Changelog Below:


-Camera is now mouse-locked rather than World of Warcraft style.

-All doors & Ladders now work.

-Added details & props to the cabins and common area.

-Medusa's petrify attack now has a particle effect.

-Changed all ranged attacks to not go through walls & not penetrate multiple characters.

-Fixed: forward and backward player jumping animations.

-Fixed(Sort-Of): Infinite falling state glitch. Gave player slight(0.05X) movement speed while falling to be able to get un-stuck.



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Version 0.9 Uploaded. Changelog Below:

Some new camp store additions to spend your hard earned Drachma on.

I've been commissioning a 3D Artist to make cabin models one by one, of which 2 are complete. I am a programmer so I'm no good with modeling. In the future, look forward all 12 unique cabins. Also, a sneak peak of the new dining pavilion and camp store.

Just received the new arena model and added it to 0.7 Looking forward to programming the arena minigame!

Version 0.8 Uploaded. Changelog Below:

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂

What's coming out of your own improvs? 🤔

#Pecaminosa | #IndieDev | #OST | #Jazz

Chiaki Nanami!

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!

#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday

Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^