Game
The Demigod Project
5 years ago

Version 0.7 Uploaded. Changelog Below:


-Added Sound Effects to Doors

-Made Stable Gates on side of Stable Work

-Made Door on Shed Work

-Added Light to Shed

-Added new Arena Model

-Update NavMesh to account for Doors opening/closing

-Update NavMesh to make 'StandardHumaniod' NPCs capable of climbing ladders

-Made backwards/sideways swimming 1/4 the speed of swimming forward.

-Sideways and Backward running/walking is now 75% slower.

-NPCs now always choose the closest valid target

-Reduced Demigod Audio Range

-Added Welcome Message to Camp

-Added Dialog System and gave NPCs all dialog.

-Added Luke in the Combat Arena

-Added Selena outside the Stables



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I've been commissioning a 3D Artist to make cabin models one by one, of which 2 are complete. I am a programmer so I'm no good with modeling. In the future, look forward all 12 unique cabins. Also, a sneak peak of the new dining pavilion and camp store.

Version 0.8 Uploaded. Changelog Below:

Just received the new arena model and added it to 0.7 Looking forward to programming the arena minigame!

Version 0.9 Uploaded. Changelog Below:

Some new camp store additions to spend your hard earned Drachma on.

We are under attack!

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

Finished a project I've been working on over the last few days!

Modeled and textured in Blender.

#3dart #lowpoly #npbr #fantasy #hut

Microsoft Windows XP Unprofessional (windows logo prototype)