Game
The Demigod Project
5 years ago

Version 0.7 Uploaded. Changelog Below:


-Added Sound Effects to Doors

-Made Stable Gates on side of Stable Work

-Made Door on Shed Work

-Added Light to Shed

-Added new Arena Model

-Update NavMesh to account for Doors opening/closing

-Update NavMesh to make 'StandardHumaniod' NPCs capable of climbing ladders

-Made backwards/sideways swimming 1/4 the speed of swimming forward.

-Sideways and Backward running/walking is now 75% slower.

-NPCs now always choose the closest valid target

-Reduced Demigod Audio Range

-Added Welcome Message to Camp

-Added Dialog System and gave NPCs all dialog.

-Added Luke in the Combat Arena

-Added Selena outside the Stables



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Version 0.8 Uploaded. Changelog Below:

Version 0.9 Uploaded. Changelog Below:

Some new camp store additions to spend your hard earned Drachma on.

Just received the new arena model and added it to 0.7 Looking forward to programming the arena minigame!

I've been commissioning a 3D Artist to make cabin models one by one, of which 2 are complete. I am a programmer so I'm no good with modeling. In the future, look forward all 12 unique cabins. Also, a sneak peak of the new dining pavilion and camp store.

🍒Did you like the game? A demo is available for free on Steam.

✌️ Thanks for playing IndieGameiacs!

⚙️ Free Demo: http://bit.ly/UniDuni

📺 Full Video: https://youtu.be/5qEbVXg7GaQ

#steam #uniduni #clops #screenshotsaturday

"Our work is never over" they said.

What you all think

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).