Fixed rumble setting being ignored in some scenes
Changed R button to M on the phone in the office
Added Mute SFX
Added Mask tip
Fixed clock hand rotating with the camera
The laptop now despawns during the black out
The pause menu segment on the warning screen is now green.
Shortened lockjaw hallucination duration.
(Hopefully) added valve index controller support to the PCVR version
Next up
So this is what it looks like to get jumped by multiple animatronics
Electric Guitar
vacuum
NOTICE about Side Quest release... I'm an Idiot and did not know I had to click 'publish now' once the game got approved so now the game can be downloaded via Side Quest
I've haven't been able to work on the game or post anything for the past 2 days, because my computer mouse crapped out on me. So, to compensate for that,
Here are some facts about the game's development!
What do you guys think about this loading screen transition?
100 Followers!!!
Here is a video explain why I've been radio silent for the past 5 days. (The game is NOT canned)
Because the game is nearly complete, I want to show the "evolution" of the office layout, (there are a lot of earlier versions, but they are lost in time)
freddy
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