Fixed rumble setting being ignored in some scenes
Changed R button to M on the phone in the office
Added Mute SFX
Added Mask tip
Fixed clock hand rotating with the camera
The laptop now despawns during the black out
The pause menu segment on the warning screen is now green.
Shortened lockjaw hallucination duration.
(Hopefully) added valve index controller support to the PCVR version
Next up
Honk!
Here is a video explain why I've been radio silent for the past 5 days. (The game is NOT canned)
What do you guys think about this loading screen transition?
I've haven't been able to work on the game or post anything for the past 2 days, because my computer mouse crapped out on me. So, to compensate for that,
Here are some facts about the game's development!
100 Followers!!!
Because the game is nearly complete, I want to show the "evolution" of the office layout, (there are a lot of earlier versions, but they are lost in time)
freddy
Valued Employee
So this is what it looks like to get jumped by multiple animatronics
vacuum










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