►Version 1.0.2
• On this new version i add a lot of new things, like:
► Select level and automatic save, if you want continue the last level you that was.
► Bullet fire effect.
► Fade out effect trasiton, when change any room.
► GUI.
► Healthbar.
► Background music.
► 3 more levels 1 with last BOSS.
► Credits menu.
► Random (Ammo, Life) drop when kill enemys.
► Enemies move random.
► Enemies follow you on a certain distance and fire to you.
► Drops have a time limit when destroy a barrel or enemy.
► When you complete a level, automatically go to a room, with the following options: go to the next level, go to main menu or go to previous level.
► Powers ups icons are change.
► Mute music button.
► When press ESC the game will go pause and appears an option to go the main menu (if you want).
► Change the colors of enemies thanks.
► When a player is behind of wall, tree or anything of environment, the enemies don’t follow you or will go stop follow you and also not fire.
► Change sprites on menu when you passes over with mouse.
Next up
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂
What's coming out of your own improvs? 🤔
#Pecaminosa | #IndieDev | #OST | #Jazz
Fan art for Foolish I'm feeling kinda better so I drew this
Path of Kami: The Evolution of the Lore
A Shiny Mega Gengar 🌟 For @ManutkArt ![]()
's #ThreeColorsChallenge!
Auto-chess meets Clash Royale in an intense strategic battle. Outsmart your opponent, hide your play and crush their armies! Empire Builder just got another major update, check it out! https://gamejolt.com/games/EmpireBuilder/558901
Our menu, gathered a huge feedback and positive comments among foreign audience, what you say? Game Steam: https://store.steampowered.com/app/1543090/LiBER/
A sneak peek at the new OST, can you guess what this song will be used for? 🤔
Development of my game Juno. This is the rune equipment system.
Usually update over on twitter: https://twitter.com/synrec_kaisyl
ooh yes..










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