So, since its release, some users(thank you guys SO MUCH!) helped us locate and fix some big bugs affecting the game experience, and I'm finally happy to announce they were fixed!
SO, CHANGELOG!
- The revamped preset in Custom Night wouldn't work properly since the three "big bad guys" wouldn't spawn, leading to Springtrap spawning at 3 AM and that was all. Now, they do! It was a coding mistake on my side, thank you to every user who helped with this one!
- Fixed a bug on the jumpscares menu where some animatronics would appear without beating their modes and unlocking them properly.
- Fixed audio cues from various modes, and a bug from the 6 AM animation where it wouldn't play any sound when a Custom Night mode was beaten.
- Added a little tag beneath the stars in the menu: hover with your mouse over any star to see to which modes it corresponds to! (For example, hover your cursor over the big colorful star and the text "Story mode completed!" will appear)
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