Game
Mario's Funhouse: Deluxe (Non-Profit)
5 months ago

VERSION 1.1.0 COMPATIBILITY UPDATE


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The first update that isn't a patch. πŸ₯€πŸ’” This update primarily focuses on mobile mode however I added some other stuff for more, as you could guess, compatibility.


General Changes

  • Added a few new ambient tracks that can play during the night.


New features

  • Added a settings menu on the main menu which lets you
    - Switch between mobile and PC mode.
    - Enable or disable lightning / flashing lights. Primarily lightning and flashing upon using shocker buttons. Both for preformance and epilepsy.
    - Enable / disable jumpscares.
    - Toggle "low-end" mode.

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Visual changes

  • Camera brightness increased from -23 to -22.

  • Character brightness on the cameras changed from -100 to -85.


Mobile Mode

Mobile mode simply adds buttons to the game so that people who don't have access to a keyboard can still play.

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Buttons for the office

Buttons for the extras menu have also been included.


Quick reminder this is likely the last update that I'm porting over to scratch. Any major updates will be exclusively developed on Turbowarp.



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Next up

I haven't really posted anything on this game in a good while so here's the renders for the brothers (I recently remade Luigi's side view so his render is alittle outdated)

Hey now

Workin on it

I haven't posted on this game in awhile but progress was made behind the scenes just gotta do custom night then the scratch version should be done

wheeee!!!!

new level determination script

probably not the most efficient but whatev

I got bored here's MFHD style Mr. Virtual

Pillar Chase 2 recode testing please open soon... πŸ₯€

GGAAAHH I LOVE STEAMPUNK