Fixes even more balancing issues (characters that require being under the table cannot attack if somehow they attack at the same time as a door animatronic and animatronics leaves the doors faster)
Fixed a bug where the tape player makes a sound if you press Q without it on
Fixed a bug involving Night 6 Phase 1
Fixed a visual bug involving Neila and Harold
Hopefully fixed lag issues in the menu when reaching 100% completion
Fixed an easter egg being broken
Buffed Meggie’s ai on Night 5
Next up
300+ Followers already? have a little something.
(Thanks @mannyboi for making the teaser since it wouldn’t have looked as good if i made it myself)
Version 1.1.0
Sorry for that harsh message yesterday.
Amazing FNaTAS 5R Progress @thatdoggocalledray @funtimefoxy132421
@abby_foxo
@MWaves
@pan_themaker
For those who were concerned about the free roam being potentially hard to navigate, we just updated the icon on the map to make it easier to navigate the mansion. (Also development's going great rn)
Hang ClownGirl moment
This joke was in my mind, had to make it asap for the occasion before i forgot.
Another quick post: A mobile port is finally coming soon. By @LorenStudio
It has been green lit by me.
Hey everyone just a little post about something;
Our team has decided that @Kaidarus1812 's version of FNaTAS 5 is now officially the 5th entry in the Advanced series.
https://gamejolt.com/games/fnatas5updated/895115
Congratulations!
(This post is not related to announcing 5th Rebranded)
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