Game
Karts XFire
6 years ago

Version 1.2.0


Today marks the 2nd anniversary of the release of this game (and my 25th)!
To celebrate, I decided to actually finish the update I intended to publish last year.

Ended up finding and fixing some new bugs and adding extra stuff, so here's the full changelog:

New Features:

  • Added a new wall bouncing mechanic! Should make hitting walls at steep angles less frustrating.

  • Added toggles for music, sound and the new wall bouncing.

QOL Changes:

  • Right-clicking a player's key in the Controls screen now clears it.

  • The Pause screen now has a black tint.

  • Added section about the Function Keys to the Help screen.

Bug fixes:

  • Did some small optimizations, might run better on slower machines now.

  • Fixed a bug that messed the Controls screen.

  • Fixed a bug that caused the game to think karts fell off after touching the bottom tip of a ramp and going away.

  • Fixed a bug that allowed karts to drive from an upper floor into the lower part of a ramp without falling.

  • Fixed the annoying sound when karts kept driving against a wall (still happens occasionally, just not as noticeable).

  • Changed text in several places to fix weird wording or add information.



0 comments

Loading...

Next up

Shadow The Hedgehog X pixel art

"Our work is never over" they said.

Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^

Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.

a drawing I did because I was bored😪. But I love how it turned out.😊

Auto-chess meets Clash Royale in an intense strategic battle. Outsmart your opponent, hide your play and crush their armies! Empire Builder just got another major update, check it out! https://gamejolt.com/games/EmpireBuilder/558901

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM

Coming Soon...