Game
Shapeshifting Adventure: Nine and the Mine
2 years ago

Version 1.2.1 Released!


Changes

  • Updated the health bar.

  • Nine will now regenerate health (back up to 3) once his health reaches 1 or 2.

  • Fixed error where the game shows Nine's name as "9".

  • Added 4 more difficulties. All of them are easier than the game's original difficulty.

  • The gates now shows the number of impostors left you have to remove to proceed.

  • Increased the number of checkpoints (assuming that you're playing on Easy).

    • Level 1: 3 checkpoints > 6 checkpoints

    • Level 2: 1 checkpoint > 4 checkpoints

    • Level 3: 9 checkpoints > 23 checkpoints

  • Minor bug fixes.



0 comments

Loading...

Next up

Sketches. :)

It's been a long time since I drew another image. Here's another one! If you haven't, go follow the game page for updates!

Hello! I haven't been posting much lately, but rest assured, we have made some progress on Rotten Castle. In the meantime, here is some artwork I made for the game!

v3.0 coming soon!

Currently working on a devlog for The Flood. Here's a sketch of the thumbnail. :P

[The Flood] Composed a song in the key of D#, only 6 bars so far. (Nothing is final.)

Banana Wrench CO. is not happy...

Rotten Castle: UI Rearrangement and Attacking Mobs

Drew this.

Rotten Castle: Hurt Sound (I have something to say about this)