Game
Five Nights at Possy's: Rebooted
6 years ago

Version 1.2 is almost ready...


Hey, all! Got a bit of quick news regarding Version 1.2 (which I may also refer to as the "Scarily Difficult" update... or maybe something else if I think of a better name.)

As of right now, there's only a small handful of animatronics that still need to be added in, as well as as tweaking some content that isn't custom night content. Other than that, most of the difficult stuff has been added in, and a few functions (namely the doors) have been buffed a bit to accommodate the additional 5+ roster.

Unless I get horribly sidetracked by something, or one of these additions/fixes decides to give me a lot of trouble last minute, the update should be ready for release this week!

Until then, I am taking suggestions if there's any challenges or cheats you'd like to see added in that I might not have thought of.

'Till next time! (Which will hopefully be VERY soon.)



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So, Plan B: The remainder of tonight will run V1 of a solo OCN mode, with an updated version coming tomorrow during the end of the con.

(And a further refined public release of this later on. If there's interest.)

New look, new direction.

Back on track

That time of year again.

Suppose it was about time that some of these skills got a little extra kick.

5+ Nights. 10+ Animatronics. 6+ Cheats and Challenges.

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Sneak peek at some in-progress content

Yeah, we're doing this.