There was a pretty nasty bug in the game, if you pressed LEFT and RIGHT really really fast, the game would try to play a couple dozen copies of all the sound effects, all at the same time, and the browser would crash! In this new version that is no longer possible, now when the game is asked to play a sound effect it checks to see if that sound is already playing, and if so, it stops it before it plays it again.
Next up
Another house i made long time ago.
Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Why walk when you can jump?
"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)
Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa MarĂa Regla. It is one of the natural wonders of the country!
Pixel art gif
A merchant has set up shop in our dungeons. Because where else would you open a general store?










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