Game
Insanity
7 years ago

Version 1.3 is out!


One of the best updates of Insanity. To play the new bonus chapter, you just have to beat Chapter 3, just like the other bonus chapter.
Major changes:
-Added a brand new bonus chapter
-Changed the main menu’s lighting
-Added a new video distortion effect to the camera

Normal changes:
—The key in Chapter 1 now emits a sound and a lens flare every 10 seconds to decrease the chapter’s difficulty
-Changed Chapter 1’s key’s location
-Added more options to the volume setting
-Increased the flashlight’s range in Chapter 3, the scene was too dark
-Increased the Anisotropic Filtering level of some textures
-Added more props
-Reduced the light intensity of the streetlight in chapter 1
-Edited chapter 3’s map
-Increased the player’s maximum stamina a little bit
-Slenderman’s aggression increases in chapter 1 if you take too much time to complete the objectives
-Chapter 1 has spookier sounds
-Removed an easter egg that was too disturbing to be in the game (I want Insanity to be terrifying, but not too much)
-Removed notes that shouldn’t be in the game
-Decreased the fog distance in the first chapter
-Added and edited some sounds
-Added a fade in and fade out effect on some sounds in chapter 2
-In chapter 2, Slender now becomes invisible if he’s far and behind a wall (he’ll still chase you)

Bug Fixes/Optimization:
-Compressed more textures
-Fixed a bug that would make Slender very aggressive even if he’s far
-Disabled the fog in the main menu to optimize the scene
-Reduced the shadows’ quality and distance a little bit
-Added occlusion culling to the first chapter
-Optimized some models by changing the render method to “Static” and by compressing the meshes
-Fixed all bugs that existed in the graphics’ controller script and in other scripts



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