Game
API Test
5 years ago

Version 1.4.0


  • Fixed Menu UI

  • Fixed secret debug button

  • Fixed ScoreBoard

Finally I'm feeling progress again. I want to apologize for disturbing everyone I mentioned in the previous post (though Uppernate's second trophy is still unachievable, plz fix) and gonna say API is closer and closer to perfect. And since it's API test, guess I'll explain how I was able to get around these problems;

  • Fetch Profile not working

It's pretty silly when I say that but it's true, you MUST write all letters right. By that I mean it matters a lot if it should be small or big, and because of that, fetching didn't work

  • Scoreboard not showing up

It's again stupid, but I found out that scoreboard was BEHIND the background. It appears that you can't set up Hi-Score object's order in Clickteam, so I simply moved the background to another layer

  • Graphics looking blurred

If you are a 2.5+ user, you'll know (I guess) about new "optimization" system. And one of them makes your app look more blurred and because of that making game run smoother (though size of it is getting bigger). I guess I turned that off, but graphics still look blurry and size of .exe is more than MFA. I'll try checking it again for the next final update, for now take what I've finished.

And hey, I feel this was more useful than if you searched for answers online :D . I guess at this point I could explain more, since I did it for learning, maybe I can teach you something too (if this gets more following). For now, wait till the update uploads, until next time

UPD: Patch has been released



0 comments

Loading...

Next up

I guess time to open these bad boys

TIME TO TREAT

Ah it's feels so good

Just a Pico sprite

Update 2.627

New challenges & new effects!

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?

it happens

A few screenshots of the places you'll cross in the Demo of Blu. You can play it today on #gamejolt !

OK, this starts to be too tricky puzzle already :D

#platformer #indiegame #puzzle

Development of my game Juno. This is the rune equipment system.

Usually update over on twitter: https://twitter.com/synrec_kaisyl