NOTE: In the game’s page it will appear 1.4 but if you download Windows 32 bit version you will see it’s 1.5.
Version 1.5 has tons of performance, graphics and content features. Mac Linux build are not out yet, I’ll publish them later.
Best Changes:
. Added a new enemy (easter egg only for now)
. The game’s easier in all difficulties and levels (less stamina depletion and more regeneration)
. Added a second static sound onto Slender
. Chapter 2 is slightly easier
. Now you can skip Chapter 2’s beginning cutscene
Graphics:
. Changed the resolution settings
. Added a fullscreen option
. Added a brand new image effect (avaiable in Ultra preset only): Dithering
. Added a new setting in the menu
. Medium quality looks better
. Added audio effects to some sounds
. Enhanced Secret Entry’s lighting
. Low setting on Overall Graphics Quality looks better
Performance:
. Optimized Ambient Occlusion, Bloom and Motion Blur
. Optimized some scripts
. Disabled fog in Chapter 2
. Compressed 2K and 1K resolution textures and decreased compression in lower resolution textures
. All 4K resolution textures are now 2K or 1K
. Optimized some models
. Increased the quality of some models
. Secondary textures like specular maps have a low resolution
. Optimized chapter 2
. Removed useless image effects
. Optimized some settings
. Water reflection texture’s maximum resolution is 300x300 instead of 512x512 and the minimum resolution is 60x60 instead of 90x90
. Decreased the resolution of the trees’ leaves
. Disabled useless image effects
. Disabled fog in Secret Entry’s first level to optimize the scene
. Changed the shader of some textures to a more optimized one
. Attempted to optimize Secret Entry in new ways
Other:
. The flashlight now might flicker sometimes
. When you enter/exit the game now the main menu fades in/out smoothly
. Added a second static sound onto Slender
. The player now can use the flashlight in Secret Entry’s final part
. In Secret Entry, the flashlight’s battery doesn’t drain anymore in the basement, but it drains in the final part
. The main menu has 4 songs instead of just 1
. Decreased the jumpscare’s volume
. The brick walls in Chapter 1 were replaced by a dead tree
. Chromatic Aberration’s maximum intensity is higher
Note: in the update log there’s a line which says that you can open both doors in Chapter 1. You can’t anymore
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