Game
FNaF Ultimate Edition 3
4 years ago

Version 1.6.0 Released


Yes I am updating this game 3 years later, why do you ask


Version 1.6.0 Change Log:

GENERAL CHANGES:

- Added overall progress bar for the tasks which dynamically shows the percentage of their completion

- Added the ability to instantly restart a night by pressing "P"

- Exported the game in a newer Clickteam Fusion version which is more optimized


FIXES:

- Fixed issues with the game's icon

- Yet again attempted to fix animatronics being active during the phone calls (report if they are)

- Removed the score from the night end screen since it didn't work as intended

- Fixed a bug where the task buttons would become interactable for a split second after the phone call ringing stops

- Attempted to fix several object visibility errors (such as certain animatronic sprites being visible for half a second when they shouldn't be)

- Fixed the VSync text having a slight offset between on and off states

- Fixed a layering problem in the loading screen where Timekeper Freddy's head would display over the blipflash

- Added Scott Cawthon to the credits in the Main Menu


To get the update, redownload the game.

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FNaF+ was clearly copying TRTF 1 (Bonnie in Office), but the Puppet is wrong, it should be on the desk monitors and not the wall. Doesn't Phisnom know that, doesn't he know anything!?!?!

Bro wants the Wi Fi password

The Return to Freddy's

3D Modelling is going fine

I am losing it

Remastered 8 Bits

What do they want from me 😭

Made a replica of the FNaF wall texture. I'm yet to learn how to spam triangles like Scott but this is usable too

Bonnie's movements are now randomized like in FNaF 1 and there are a few more positions he can be in. I didn't realize how important this system was before, no wonder all the FNaF UE games are so predictable

What's_Behind_The_Door?