Game
Five Nights at Treasure Island Remastered 4.0 - Revival
1 year ago

Version 2.2.0 Changelog


-Goofy has a new breathing sound, and now it's constant.
-Nerfed Face and Goofy
-Improved how timers work
-Minor graphical changes on the challenges section.

-Fixed inaccurate static's graphic mechanics

-Characters have a lower chance to move backwards now

-They can take up to 8 seconds to jumpscare you, unless you set them at 20.

Mac and Android release?

Eventually in the future.



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i forgot where i got this from but it was sitting on my images folder

Oh look, more things anart never told us about, someone was helping with the hud back in the original demo or remastered 1.0

we are aware of this by the way, i apologize for the blue outlines but Blender 2.79 is a nightmare to work with when it comes to Mist. We just wanted to only use Blender to render the characters, but it seems we may be forced to use other tools too :/

Upcoming 2.3.1

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it's you again

the sign in 2.0 was supposed to flicker occasionally, i believe it would behave similar to the meat freezer light bulb sorry adi fans it was never a power off flashlight render

No one has pointed this out until Jackwald looked further into it, but CAM 2 has code in the 2.0 .gmk, this is how the light bulb was going to behave like Code here: https://gamejolt.com/p/the-code-for-cam-2-s-light-bulb-6uqffxnh