New version to patch some reported bugs.
Added version number to the menu
Fixed some sound bugs regarding Toy Bonnie
Lowered difficulty for later nights
Changed custom night difficulty scale
New version to patch some reported bugs.
Added version number to the menu
Fixed some sound bugs regarding Toy Bonnie
Lowered difficulty for later nights
Changed custom night difficulty scale
Mary Christmas! Here's a huge devlog about Halo 2, Portal, and how those games changed how I chose to texture a wall.
Oh yeah. Living the dream.
A bohrok just followed me.
Apparently the old MA2 models still work!
Happy New Deer!
To celebrate, we're replacing Scarlet!
Per my last post, here's what 17 extra hours of targeted work can change.
It's a cyclic process; long periods of virtually no change while you figure out what's wrong, then the breakthrough leads to rapid changes in hours.
Literally the only thing that carried over from my old way of doing things to my new way is Mary's eye texture. These two models are actually linking to the same iris texture under the highlights for the eyes. I thought that was kind of cool.
I guess so.
Affinity page setting my beloved. What used to take ~20 minutes in -the other program- take like 2-3 in Affinity.
5 comments