
Very happy to welcome Bridge! 3, a bridge building ๐ physics game with a mission editor to mod.io https://bridge3.mod.io!
Next up
We take a look at 10 influential #mods that transformed the landscape of gaming ๐ฎ๐
https://mod.io/blog/10-influential-mods-that-transformed-the-lanโฆ
Tabletop Playground (a digital boardgame maker built in UE4) just launched a creators-only beta on mod.io. Interested modders can apply to get a copy of the game to start creating ahead of it's 2020 launch: https://tabletopplayground.mod.io
Join us at #Microsoft #GameStackLive, April 20-21 and learn more about the future of #UGC on #Xbox, PC and beyond! ๐ https://mod.io/blog/join-us-at-game-stack-live-this-april-20-21sโฆ
We're excited to announce that industry expert Andy Swanson has joined mod.io to lead our business development & marketing strategy: mod.io/blog/andy-swanโฆ #marketing #businessdevelopment #mod #ugc #gamingindustry #gamedev #gamedesign
Our CEO Scott Reismanis recently chatted to Master the Meta about the future of mods & #UGC - check it out! ๐ https://www.masterthemeta.com/interviews/scott-reismanis
Fromto: Toy Cars in Hell is out featuring a level editor powered by mod.io so you can make insane race tracks live with tricks, doors, fire, rockets, ufos and more!!! Check out the first few tracks here: https://fromto.mod.io
We'll be at #GiBizLiveOnline next week, April 14-16. Come chat to us 1-2-1 about the future of mods and #UGC as a service ๐ live.gamesindustry.biz #gamedev #indiedev
v2.0 of our SDK will soon enter closed alpha, and will lay the foundations for the future of our platform. We need Win32 C++ #gamedevs to test and provide feedback - Interested? Get in touch! ๐ [email protected] #gamedev #indiedev #gamedevelopment #UGC
I'm going to be at GDC, if youโd like to meet - reach out!
We have updated our Unreal Engine and Custom SDK to version 2.0!
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