Hey all! I have some BIG news regarding FNaP that I feel I can finally reveal.
So the past week (give or take breaks and such) has been solely dedicated to making the game run as smoothly as possible without crashing in the Clickteam runtime… and now I’ve pretty much got it fixed! I will do some additional playtesting/tweaking to make sure it stays that way, but the new system is working great so far.
(Heads up, though: due to the removal of the actives that were cam buttons, the camera can now only be accessed from the desk area.)
So, what now? Well, I’ll be working on getting the game into a complete state. It’s probably safe to say that unless something goes wrong between now and the 31st, something involving FNaP will be released. A demo? Probably. The full thing? Maybe…
Anyways, that’s all I have to say at the moment. Stay tuned for more news soon!
‘Till next time!










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