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Sorry I haven't posted in a month but here is what i've done to the game. - Devlog #3

Devlog 1 - got the base 3D stuff done and now the main level is done!

A project I've been working on - Devlog #0

yeah should be good

Business Day Devlog 2 - got 3D stuff done and added entities but he does not go behind walls yet.

Finnaly

I decided to add eyeball creatures because I thought they were cool. - Devlog #2

Business Day Devlog 3 - I got a lot done, like enemy health, ammo, health, and shooting. I am also working on an open alpha.

Check out these Clickteam experiments for the trading card holo effect in POPGOES Evergreen. Featuring a never-before-seen card, Paladin Popgoes. (2021)

1 - Gold glitter

2 - Rainbow spiral

3 - Diagonal rainbow

4 - Segmented diagonal rainbow (FINAL)

Just a quick little Raycaster that I'm going to use for testing Ideas, Mechanics and other stuff.