Next up
Not me making a near-11-minute compilation of art I made last year, including pixel art and thumbnails Oh yeah and the music track volumes are inconsistent, so be aware of that if you're watching this with the audio on
Ok, so I just watched The Nightmare Before Christmas, and not only did I remember why I loved it so much as a kid, but I also realized that THE VOICE ACTOR FOR DEMOMAN AND HEAVY FROM TEAM FORTRESS 2 WAS IN THIS
#MyGOTY Ok, I know that I've only first played it 2 days ago, but Of Stars & Time is so freaking awesome; I love the premise and how it's explored so much I LOVE IT I LOVE THE CHARACTERS I LOVE EVERYTHING AHHHHHH Don't spoil it though, I'm only 6 hours in
Just a silly little RPG element trio idea that I thought up today. I wanna apply it to some kind of RPG Maker game someday.
You ever just watch a video from the funny Caddicarus man on Christmas Eve of 2024 and find an unintentional reference to the equally funny Splash Dash Sonic YouTuber?
Warning: Some of the animation in this is quite rapid, and could result in flashing lights. Here's a simple animation I made to celebrate Christmas, involving a happy little Christmas tree. I hope you all like it!
I noticed how weirdly aggressive and expletive-laden the previews of various r/CommercialsIHate posts are, so I made this to poke fun at it. I hope the text in the second panel spilling out of it comes across as intentional, lol
I was planning on making this as my last artwork of 2024, but my stomach felt pretty bad near midnight, so I had to work on the bulk of it today. But hey, I started it on 2024, so, uh... I guess it's both? #HappyNewYear #Happy2025 #NewYear
Here's my favorite artworks from each month of last year! My favorite of all of these is the ghost-Indy one from October, hence why I gave it that little crown-looking thing.
Here's an extended version of the Jingle Bells/The One Horse Open Sleigh cover that played in the Christmas animation that I posted, involving a 432 and 440 Hertz version of it. This was made in Furnace, using the tildearrow Sound Unit.
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