2 days ago

VINCENT v1.1 CHANGELOG FOUND!

-tiny fixes with first night

-prep for map 2

...

Is it a partially found changelog? Maybe, but I was right! The first night was indeed different in some way!

Screenshot from October 30, 2015.




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Messing around with the pitch of the audio files in Vincent, it's almost 30 minutes long. (version 1.7)

Times have changed.

58 pictures I took from the models of the levels in Vincent.

FNAF MAP 1:

• Night 2, 3 and 4 (1 on previous post)

• Multiplayer Preview

• Multiplayer Map

• Free Roam

• Power Outage

• City

FNAF MAP 2:

• Night 1, 2, 3 and 4

• Cutscene

• Free Roam

...

Lmao I ripped the textures from it.

There's some files names in dated hidden in Vincent files:

• 2015-06-25_00002

• 2015-06-25_00002_0

• 2015-10-19_00032

And then, this weird one, maybe the oldest of them:

• 03_09_14(00-40-12)ICON (unused in v1.5, removed in v1.6/1.7)

All* Vincent videos playlist update.

Jackpot! 777 videos.

I think I can get it to 800 videos soon!

"To be Continued... (MAP 2!)"

Unused in v1.7, removed in v1.8 onwards.

This is Fonky.

An unused animatronic hidden in Scary Nights intro (v1.0 build 2 and onwards) with a model and textures, and his jumpscare image is hidden in earlier builds of Vincent...who's this guy?

Follow the thread on YouTube ↓

http://youtube.com/post/UgkxO3CFE3Z1Z2bgu0y1UqfBylNDqWoGyRDO

"scare.png"

Unused in v1.5, removed in v1.6/v1.7.

Basically all clones of Vincent ordered from oldest to newest, and from which they derive from.