4 years ago

Vinerva drawn by Marie Tajkowski over livestream




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One of the most common lower level Status attacks in #BattleGemPonies is Death Glare.

It's pretty powerful too, especially early on when stats are all small numbers and GP is most precious. #pokemon #mlp #rpg

In the #BattleGemPonies Arrival Story, Alpha ponies will appear after you've caught their base form. Come back to these same spots in the postgame and you may find new Alphas of the other local species in the area.

(As well as Alphas of the 3 starters...)

I know we didn't exactly nail it design-wise, so it's cluttered, but it works. Plan is to reimagine the whole thing from scratch for DX. #gamedev #userinterface #UIDesign #uiuxdesign #unity

Moves like Wonder Bolt here are an example of the 2010s brony era DNA embedded into this game. ⚡

Putting your opponent to sleep is a dirty trick, but an effective one.🥱😴

It was important for us to have multiple save files per game.

One for a first playthrough.

One for experiments and self-imposed challenges.

One for letting someone else play without messing up your main file.

#gamedev #indiedev #monstertaming #rpg

How did we EVER get this far without using a hi-res vertical monitor? Royal really sold me on the concept for #gamedev & #unityengine

Here's a mysterious bug that's persisted for years. Gotta figure out what tells the Tsunami particle effect to bounce off enemies like that. And why it only happens SOMETIMES. 🌊

(No other special move particle effect has this quirk.)

#BattleGemPonies Acts 1-3 are all meant to release this year, each one 10 weeks apart. (Let's see how that goes!)

We made a scene validator tool today that tells us exactly which NPCs are misbehaving and how to fix them. #madewithunity