A few days ago gamejolt deleted the vote I made, the vote was left undone, so to be fair to you I decided to do it again.
The most voted mechanic will be chosen to appear in the game.
1- He makes his way towards the vents. He is invisible at the vent radar. If you hear the sound of scratching metal from one of the sides, use the correct lazer trap to get rid of him.
2 - Ennard will come from the doors or top vent, you'll hear them coming from the top vent but have little time to deal with them. They can also go through the doors, in which the only way to know they are there is through the cameras. The doors stop them.
3 - Ennard will start in your office. Once he leaves, watch him to make sure he doesn't get to the pirate cove room. He will not backtrack, but his move timer is reset if you look at him. If he does make it to pirate cove, he'll shut off the breaker and subsequently your power. If you somehow survive for long enough/he's the only active character, he'll re-enter the office and kill you himself.
Next up
Proposed mechanics for Molten Freddy
Proposed mechanics for Lefty
New Chica´s Menchanics
New roster renders for springtrap and phantom freddy!!!
1,000 followers!
Night Settings!!!
Characters?
Hello! I've been very busy for the last couple weeks with work and modeling stuff! I'm looking forward to showing you some actual game footage and some cutscenes I've made!
Okay, bye bye!
Molten Freddy: His wires will gradually wrap around your cameras if you don't use your monitor. When it completely blocks the camera's view, you will die. Use controlled blocking to reset his progress.
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