
(W.I.P)
Been working on transitions between different sections of the world of Sonic BREAK. In this video, the player goes through the ring and set's them to another section, which this one is restricted to 2D
Next up
Worked on a volume & save system for the volume slider.
I did a little more work today, adding transitions to the free-roam and then transitioning into the nightshift.
More level design + the addition of spikes!
What if Sonic.exe was Sega official:
2D Platformer I made using Sunnyland assets, and also added the GameJolt API for trophies and such.
So I now making a fnaf game now!
(This video is just me trying out free roam in a mockup of a map I made in a hour)
Worked on a lot more since yesterday. Pretty good progress I would say!
The blue blur.
Making some more progress on stuff. This is a showcase on what the death sequence will look like (somewhat)












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